SynchStories: Interview with PlayStation music supervisor Lindsey Smith (Part 2)
Check out part 2 of our conversation with Lindsey Smith, music supervisor at Playstation.
Check out part 2 of our conversation with Lindsey Smith, music supervisor at Playstation.
Yesterday we held a really insightful webinar about music in games with Playstation music supervisor Lindsey Smith.
This week we held a webinar with Dominic Griffin, VP Licensing of Synchtank client Disney Music Group. Here’s what he had to say…
We sat down with the Synchtank daddy to talk about why he started it, what the company has to offer for organisations big and small, and where things are headed.
Matt Biffa is a hugely respected British music supervisor who has worked on films such as Snatch, Harry Potter, and Paddington. Last week we sat down with Matt over a cup of tea and talked all things music supervision….
Seasonal and holiday periods provide plentiful and potentially lucrative opportunities, but knowing how to find them and pitch for them can be tricky.
It’s Halloween and that gives us a great excuse to write about music in scary films (and eat anything containing sugar). Some of the songs are downright creepy in their own right, some were corrupted by the film. Here’s our top 10:
We recently spoke to Nick Pacelli of Translation and Dan Burt of JWT to find out how they work with music.
A lot of people we speak to (outside the industry) assume that music sync is limited to TV production and movies. Both you and we know that it isn’t.
Over the last year we’ve been working with more and more indie companies who want to make sync work better for them. If you’d like to do the same but find the world of sync a daunting and confusing place (which it often is), check out our 5 essential tips:
What’s the long tail? The long tail is the 100’s, nay 1,000’s, of low-value sync licenses that just aren’t being fulfilled. In other words those $20/$100/$200/$300 licenses for corporate presentations, short videos, internal productions that are being missed.